Top 10k strings from Rescue (1982)(CRL Group).tzx
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4 ene=ene-50 4 ;"You have found the "; 3 sco=sco-50 2 sco=sco-100 2 p(n)=p(n)-8 2 p(n)=p(n)+8 2 ene=ene-w: 2 ;"You now have a "; 2 ;"You have picked up the "; 2 ;"STOP THE TAPE": 2 ;"PATROLS" 2 ;"OBJECTS";: 2 ;"ILLEGAL MOVE LOSE 50": 2 )''"You lost ";w;" Units of energy": 2 '"You leave the room and return tothe ";c$(13 2 '"You have left the "; 2 '"1. Available in locs 33-40 only." 2 '"1. Available in Locations 1-32." 2 "Press ENTER to CONTINUE ";u$: 2 "Press ENTER ";u$: 1 z$=" " 1 sco=sco-75 1 sco=sco-150 1 sco=sco+ene: 1 sco=sco+250 1 sco=sco+100 1 sco=sco+(t*5 1 room=lev+8 1 room=lev+4 1 rescue 1 r(re)=loc: 1 r(n)=p(n+4 1 p(n)=p(n)-1 1 p(n)=p(n)+1 1 o(ob)=loc: 1 o(n)=p(n): 1 k(om1);" "; 1 k(n)=k(n-1 1 k$(om2)="?": 1 k$(om1)="?": 1 instr o)&%i)W 1 h(room)=12 1 h(room)=11 1 ene=ene-emi: 1 ene=ene-emi 1 ene=ene-deb: 1 ene=ene-200 1 ene=ene-100 1 ene=ene+tim: 1 ene=ene+emi: 1 ene=ene+bon: 1 ene=ene+300 1 count=count+1 1 che=loc-ob 1 SHOP GARAGE HOUSE STREET STATION MARKET ALLEY PAVEMENTPUB GREEN COTTAGE ROAD POND PATH GARDEN PARK FARM MEADOW HEDGE FIELD STREAM BRIDGE BARN DITCH HILL HUT VALLEY COPSE CANAL LOCK TUNNEL TRACK RIVER WOOD MINE CLIFF LAKE FOREST CAVE MOUNTAINBASE CASTLE 1 MAP RADIO 1 KEY UNIFORM KNIFE LADDER 1 Created with Ramsoft MakeTZX 1 BOAT GUN TORCH ROPE 1 ;l$(p(n)): 1 ;ges;" IS WRONG. It was ";hel: 1 ;emi;" Units of energy.": 1 ;emi;" Units of energy." 1 ;c$(room): 1 ;"^ - EXIT"; 1 ;"You only use PICK when you know there is an object here.": 1 ;"You manage to shoot your way outof trouble using your "; 1 ;"You manage to bluff your way past the Patrol. However the uniform is no longer of any use to you so you dispose of it and return to your base. Another Uniform is NOT AVAILABLE.": 1 ;"You leave the room and return tothe ";c$(13 1 ;"You have reached the exit and move out onto the Stairs.": 1 ;"You have reached the door and move out onto the Stairs.": 1 ;"You have found the EXIT."''"Since you have the ";o$(ob): 1 ;"You have crosed the ";l$(loc) 1 ;"You enter. A COBRA is about to Bite You."''"PRESS <"; 1 ;"You do not have the correct object to cross here. You lose 100 points for time wasting.": 1 ;"You are not carrying an object that allows you to cross the Outer Ring. You are therefore penalised 100 points for time wasting.": 1 ;"YOU HAVE FOUND THE CASTLE" 1 ;"YOU CANNOT ENTER THE CASTLE WITHOUT AN ENTRY OBJECT. YOU ARERETURNED TO THE OUTER RING.": 1 ;"WRONG "; 1 ;"WELL DONE ";ges;" was correct "'"The Castle lies across the"'l$(lc)''"You also win 100 Points.": 1 ;"There are FOUR levels of Play. Please select level by pressing the relevant key as shown in a few seconds.": 1 ;"The Castle is not here.": 1 ;"TOO SLOW. IT BITES YOU AND YOU FALL TO THE FLOOR AND DIE A PAINFUL DEATH": 1 ;"TOO SLOW YOU'RE DEAD": 1 ;"TIME - ";tim 1 ;"TIME ";tim: 1 ;"Since you have neither a GUN or a UNIFORM you have been SHOT.": 1 ;"START THE TAPE" 1 ;"SCORING" 1 ;"SCORE- ";sco 1 ;"RESTRICTIONS" 1 ;"RESCUE"; 1 ;"RESCUE - INSTRUCTIONS" 1 ;"RADIO not found": 1 ;"Press any key to start": 1 ;"Press NUMBER as Shown" 1 ;"Press Key (1-5) as shown to move": 1 ;"Press KEY";: 1 ;"Press First letter of Option youwish to select." 1 ;"PICK OPTION" 1 ;"PATROL LOCS" 1 ;"OUTER RING." 1 ;"OUTER RING": 1 ;"OUT OF TIME": 1 ;"OUT OF TIME "; 1 ;"OUT OF ENERGY YOU DIE!!": 1 ;"OPTIONS"; 1 ;"OPTIONS" 1 ;"OBJECTS"; 1 ;"OBJECTS" 1 ;"Move by Pressing Keys (5-8)" 1 ;"MOVED ": 1 ;"MOVE OPTION - You may move to:" 1 ;"MOVE NOW": 1 ;"MOVE NOW" 1 ;"Lose 100 Units": 1 ;"LOSE 100 Units": 1 ;"LOSE ";deb: 1 ;"LOOK OPTION" 1 ;"LOCATION "; 1 ;"LEVEL ";lev;"-";v$(lev): 1 ;"INNER RING.": 1 ;"ILLEGAL MOVE"''"Penalty 200 Units.": 1 ;"I'm afraid the exit is not here.You return to the ";c$(13 1 ;"I'm afraid that there is nothingat this location." 1 ;"I will reveal where the CASTLE is if you can guess what my number is. It lies somewhere between <1> and <8>. Get it wrong and you lose "; 1 ;"Here is the sequence": 1 ;"HELP OPTION" 1 ;"Guess 2 "; 1 ;"Guess 1 "; 1 ;"GUIDE";: 1 ;"FIRST KEY PRESSED MOVES YOU TWO" 1 ;"ENERGY ";ene: 1 ;"ENERGY ";ene 1 ;"ENERGY "; 1 ;"ELECTROCUTED": 1 ;"DANGER SQUARES WILL BE SHOWN BRIEFLY AT THE START. If you run out of energy in thisroom you will DIE!! 1 ;"Correct letters are "; 1 ;"CROSS OPTION" 1 ;"CORRECT GAIN ";emi;" Units": 1 ;"CHALLENGED BY A PATROL": 1 ;"CASTLE.": 1 ;"CASTLE." 1 ;"CASTLE PHASE" 1 ;"BONUS ";bon: 1 ;"AN ARMED GUARD ATTACKS YOU"''"PRESS <"; 1 ;"A second GUN will be available; no further UNIFORMS are allowed.": 1 ;"8 RIGHT"; 1 ;"8 - RIGHT"; 1 ;"7 - UP"; 1 ;"6 DOWN"; 1 ;"6 - DOWN"; 1 ;"50 POINTS." 1 ;"5 LEFT"; 1 ;"5 - LEFT"; 1 ;"5 - DOWN"; 1 ;"4. IMPOSSIBLE" 1 ;"4 - UP "; 1 ;"3. The CASTLE-Location 42.": 1 ;"3. HARD "; 1 ;"2. MEDIUM "; 1 ;"2. Locations 1 to 40.": 1 ;"1. Your BASE-Location 41.": 1 ;"1. EASY "; 1 ;"1 ";l$(ob+32 1 ;"* - YOU"; 1 ;" WELL DONE YOU HAVE MANAGED TO RESCUE THE PRINCESS ": 1 ;" Selected. BEST OF LUCK!": 1 +(h(room)*100 1 *RESCUE* 1 *INITIALISE" 1 )''"ONE Type 2 Object - for crossing"''"ONE Type 3 Object - Castle entry" 1 )''"2. ";l$(ob+36 1 (w);"> to ESCAPE": 1 (w);"> TO ESCAPE": 1 ((sco/(t-1 1 ''"You lose 50 Points.": 1 ''"Would you like another game?"''"Please press <Y> or <N>": 1 ''"These objects may be found in the MIDDLE Rings (locs 9 - 32). They are needed to enable you to CROSS the OUTER Ring (33-40) and each object may be used at TWO different locations." 1 ''"These also may be found in the MIDDLE Rings. You must have one of these in order to gain entry into the CASTLE. Once again, you are only allowed to carry ONE Type 3 Object at a time." 1 ''"Press key 1 or 2 to move." 1 ''"Press any key to start": 1 ''"Otherwise press "; 1 ''"LEVEL ";t-1 1 ''"If you DO NOT wish to read the Instructions then"''"Please press the key marked "; 1 ''"If not press "; 1 '"You will enter the Castle with a certain amount of ENERGY. If you run out of energy inside theCastle, you will DIE.": 1 '"You scored ";sco;" Points on the"'"main game. This is converted to ";ene;" Units of Energy." 1 '"You must search the rooms until you find her. Once done, you must re-search the rooms in order to find an exit." 1 '"You must now search the Castle Rooms (there are 12 of them) andfind the Princess. Once you have found her you must find which of the 12 rooms has an Exit." 1 '"You must move ONE square only ata time in any direction except DIAGONALLY." 1 '"You may only enter a room once to search for the Princess. It will cost 50 Units of energy to enter a room; if you attempt to enter a room for a second time it will cost you 200 Units.": 1 '"You may only carry ONE of these TYPE 2 objects at a time. If youare unable to find the Castle with one of these objects, then you must PICK up another and leave the first." 1 '"You may not move out of the INNER ring until you have pickedup the MAP.": 1 '"You manage to escape out onto the ";c$(13 1 '"You have to work out what the 2 missing letters are within a settime limit. The only clue is that the letters form a numeric pattern." 1 '"You are penalised 50 Points.": 1 '"You MUST have an object with youin order to get into the Castle." 1 '"When you reach the Castle, the points gained will be used in calculating your energy level for the Castle Stage." 1 '"Well done you were just quick enough to escape to the ";c$(13 1 '"This lies somewhere outside the OUTER ring (locs 33 - 40) and may be reached from only ONE of the OUTER Ring locations." 1 '"This is in the centre of the playing area." 1 '"They will move around the Playing area in a random manner between locations 9 and 40." 1 '"They DO NOT move when you choosethe "; 1 '"These are located somewhere in the INNER Ring (Locs 1 - 8). Once found they enable you to:" 1 '"There is a door on the other side of the room and you must make your way to this door." 1 '"There are three stages to the game. These are:" 1 '"There are three different types of objects available to you onceyou have found them. These are:" 1 '"There are TWO squares which if you step on will give you a large enough electric shock to kill you.": 1 '"There are Six different Options open to you. These are" 1 '"The options available to you will depend on your current location. A full explanation ofeach option now follows.": 1 '"The only restriction on your moves is that once you move out of the INNER Ring (locs 1 - 8) you WILL NOT be allowed to move back to it unless you either:" 1 '"The only exception being if you use the GUN to escape from a Patrol, it will be placed randomly in the MIDDLE Rings (locs 9 - 32).": 1 '"The number of points awarded depends on the level of game that you select." 1 '"The number of Enemy Patrols willdepend on the level of game you select." 1 '"The keys 5 to 8 are used to indicate the direction you wish to move. The first key pressed will move you TWO squares, the second key pressed will move youONE square." 1 '"The floor is electrified and if you step on certain squares thiswill deplete your energy but there are 8 Bonus squares where extra energy may be gained" 1 '"The fight has cost you a further"; 1 '"The UNIFORM like the GUN will also give limited protection against the Patrols. If you are caught and have either of these objects you will be returned to your base and will lose the object." 1 '"The GUN will give you limited protection against the Patrols as explained later.": 1 '"The Castle has 12 rooms set on 4 levels and the Princess may bein any one of them." 1 '"TYPE 1. "; 1 '"Some rooms require you to carry out some task in order to leave the room." 1 '"So '5','6' will move you TWO LEFT ONE DOWN": 1 '"She rewards you with a Kiss and this boosts your energy by 300 Units." 1 '"STAGE 3. Return to the Playing area and lead her to your own Base." 1 '"STAGE 2. You search the Castle and, if successful rescue the Princess." 1 '"STAGE 1. You move around a playing area searching for the objects that will help you to find the Castle and then to gainentrance in order to find the Princess." 1 '"Remember the Patrols may not move into the INNER Ring so you are safe whilst in there." 1 '"Remember if challenged and you are carrying the GUN or UNIFORM then you will lose these objectsand be returned to your BASE.": 1 '"Patrols only move ONE space at atime and may decide not to move at any turn." 1 '"Patrols DO NOT move into the INNER Ring or the CASTLE." 1 '"It takes you a lot of effort to climb back out and you have used"; 1 '"If you wish to see them again"''"please press "; 1 '"If you move onto a location where there is a Patrol, it willnot move and you will again be challenged." 1 '"If you are carrying the GUN or UNIFORM you will be allowed to escape. If you are not then youwill be SHOT and will lose the game." 1 '"If you PICK up a second Type 2 or 3 Object, the one you were originally carrying will be leftat the location where you pick up the replacement object." 1 '"If a Patrol moves onto your location you will be CHALLENGED." 1 '"Get it correct and you can GAIN extra energy. Get it wrong and you will lose 200 Units." 1 '"Fuller instructions for each room in the Castle are containedin the main game.": 1 '"Each room may either be EMPTY, it may contain some hazard, or it may help to boost your energylevel." 1 '"During Stage 1 of the game you may gain/lose points depending on your actions." 1 '"Contained in 5 rings each of which have 8 locations." 1 '"BE WARNED!! Some rooms contain traps for the unwary; some roomsare empty; some rooms may even help you in your quest." 1 '"B. RADIO - Locate Enemy Patrols who will be out searching for you.": 1 '"An Illegal move which attempts to take you outside the playing area will cost you 50 Units." 1 '"All rooms are now unlocked.": 1 '"A. MAP - Ask for a GUIDE map of the Playing area. This map shows your position and also the position of patrols if you have the radio." 1 '"5. You will NOT be allowed to move out of the INNER Ring(locs 1-8) until you have Picked up the MAP.": 1 '"5. You must be careful not to move onto a location where thereis an Enemy Patrol.": 1 '"5. It may be used as a STALLING move to try and force Patrols tomove whilst remaining still yourself.": 1 '"5. E.G. a "; 1 '"4. You do not have to pick up anobject that you find unless you wish to do so.": 1 '"4. The correct crossing object at an outer ring location may bededuced from the name of the location and the type of Object available." 1 '"4. Points are awarded for the FIRST visit to each location. Any subsequent visit will not gain any extra points." 1 '"4. If you do not get it correct you will lose points." 1 '"4. If you PICK up a second Type 2 or 3 Object, the first will beleft at the location where you picked up the second one.": 1 '"4. Each time you use the GUIDE Option, it will cost you some points depending on the level ofgame you have selected." 1 '"3. You must have the correct CROSSING object to use this option or you will lose points." 1 '"3. It may also be used as a STALLING move in an attempt to force the Patrols to move whilstremaining still yourself." 1 '"3. In general you may move to the next locations on the same ring as you currently are, or you may move to an adjoining location on another ring." 1 '"3. If you have also PICKED up the RADIO, the Enemy Patrol positions will be shown." 1 '"3. If you get it correct, you will be told where the CASTLE isand will gain bonus points." 1 '"3. If used at a location where there is NO OBJECT, you will lose Points for the use of an incorrect option." 1 '"2. When used it will tell you whether there is an object at your current location." 1 '"2. When used at a location wherethere is an Object you will be allowed to Pick up that Object." 1 '"2. Should only be used as a lastresort. If selected you will have to try and guess a number selected at random." 1 '"2. It will show a diagram of thePlaying area together with your own position highlighted." 1 '"2. If selected you will be told what adjoining locations you areallowed to move to." 1 '"2. Have rescued the Princess from the Castle and are taking her to safety." 1 '"2. Allows you to CROSS the OuterRing to see whether the CASTLE lies outside the location you are currently at." 1 '"1. Available in EVERY location." 1 '"1. Available at any location once you have PICKED up the MAP." 1 '"1. Are sent there as a result ofa CHALLENGE by a Patrol." 1 "| \ | /|" 1 "| / | \|" 1 "| | \ | /| |" 1 "| | / | \| |" 1 "| | | \ | / | | |" 1 "| | | / | \| | |" 1 "| | | | \ | /| | | |" 1 "| | | | / | \| | | |" 1 "| | | | | \|/ | | | | |" 1 "| | | | | /|\ | | | | |" 1 "| | | | 7--6--5 | | | |" 1 "| | | | 1--2--3 | | | |" 1 "| | | 9 ----10----11 | | |" 1 "| | | 15----14----13 | | |" 1 "| | 23-------22-------21 | |" 1 "| | 17-------18-------19 | |" 1 "| 31----------30----------29 |" 1 "| 25----------26----------27 |" 1 "you may return to either :" 1 "Your Location"; 1 "You may use this to enter the"' 1 "You may use this to cross the"' 1 "You may use this object to enterthe "; 1 "You may also use the GUIDE Option. The Map will now be shown.": 1 "You have used the "; 1 "You enter the room and the door locks behind you. You are in a room where the floor is like a Chessboard." 1 "You enter the room and the door locks behind you. The floor is like a Chessboard and to get outof the room you have to make your way to another door on the far side of the room." 1 "You enter the room and find a Safe in the wall. It requires a FIVE letter code to open it."''"You also find a piece of paper on which are THREE letters, the other two being missing." 1 "You enter the room and fall intoa deep pit.": 1 "You enter the room and carry outa thorough search. The room is empty so you leave the room and return to the Stairs.": 1 "You enter the room and are set upon by a mad dog."''"After a fierce struggle you"'"manage to kill it": 1 "With this you can now leave the "; 1 "With this you are able to locatethe Enemy Patrols.": 1 "Well Done you managed to rescue the Princess. Your final score was ";sco 1 "Thus at any stage of the game you are allowed to carry:" 1 "This can help you to cross the"' 1 "The three letters will be shown with an indication of where the missing letters fit. Enter the missing letters by pressing the keys one at a time." 1 "The floor is electrified and youmay only move like a Chess Knight. Two squares in one direction, one square in another" 1 "The aim of the game is to rescuea Princess who is held captive in a Castle and lead her to the safety of your own base." 1 "The Playing area consists of 42 locations in all. These are set out as follows:" 1 "That concludes the Rules for thegame RESCUE." 1 "STOP THE TAPE": 1 "SHOP","GARAGE","HOUSE","STREET","STATION","MARKET","ALLEY","PAVEMENT","PUB","GREEN","COTTAGE","ROAD","POND","PATH","GARDEN","PARK","FARM","MEADOW","HEDGE","FIELD","STREAM","BRIDGE","BARN","DITCH","HILL","HUT","VALLEY","COPSE","CANAL","LOCK","TUNNEL","TRACK","RIVER","WOOD","MINE","CLIFF","LAKE","FOREST","CAVE","MOUNTAIN" 1 "Press ENTER to continue ";u$: 1 "Press ENTER to START ";u$ 1 "Press <ENTER> to CONTINUE ";u$: 1 "Once you have found the Princessall rooms will be re-opened for you." 1 "MOVE","LOOK","PICK","GUIDE","HELP","CROSS" 1 "MAP","RADIO","BOAT","KEY","GUN","UNIFORM","TORCH","LADDER","ROPE","KNIFE" 1 "It would appear that you failed in your rescue attempt.": 1 "Initially you are given a bonus of 100 units of energy. If you manage to reach the exit before you run out of time, you will gain those units unused."''"If you run out of time, you willhave to draw on your own energy reserves." 1 "In your haste to escape you losethe gun and make your way back to your BASE. Another gun may be found somewhere else.": 1 "If you arrive at the CASTLE and do not have an ENTRY object you will be returned to the OUTER ring to fetch one." 1 "Enter your guess ";ges: 1 "CELLAR","KITCHEN","BATHROOM","KEEP","DUNGEON","HALL","BEDROOM","YARD","CHAMBER","LOUNGE","TURRET","STORE","STAIRS","LOWER","GROUND","UPPER","OUTER" 1 "BASE","CASTLE","BOAT","KEY","GUN","UNIFORM","TORCH","KNIFE","ROPE","LADDER","MAP","RADIO" 1 "40-32-24-16-8--41-4--12-20-28-36" 1 "39-------------38-------------37" 1 "33-------------34-------------35" 1 " to"'"gain entrance into the Castle.": 1 " or"'"the "; 1 " option, but may move"'"at any other time." 1 " not LOC Number": 1 " for the "; 1 " TYPE 3": 1 " TYPE 2": 1 D.C.B.BAKER 1982 1 ": 1